Bugs Fixed: -Sky depth overlapping UI elements -Control mapping screens for keyboard and controller not closing properly, causing softlock -Crop plots never showing the "Water" indicator on the action UI element -Dead crop can now be removed again -Fixed several underlying issues causing dropped items to crash the game Improvements: -Dead crops can now be pulled/weeded for 1 fodder a piece (hand must be empty for this action) -Updated some tiles for later story relevance -Fixed some collision issues in the Flowervale Woods, this will continue to be worked on into next week Features: -Readded wild items growing in the Flowervale Woods